Scrum is: Lightweight, Simple to understand and Difficult to master״, according to the Scrum Guide.
So.. Are you the scrum master? You have a big a challenge! The scrum guide itself says your role to master Scrum is difficult..
What makes it is so difficult? People! This role is focused on people. Influencing people without power and without authority. And as a people's person you know that being efficient doesn't make you necessarily effective. That's a hard sell.
What turns a good scrum master into a great one?
First, she should want to be the best scrum master ever. For that she needs to master agile and scrum theory. And in order to do that she needs to understand that this journey is endless. That is a hard change for her. Secondly, she will need to learn every day how the system thinks, acquire new practices, and then help the system act as one. Make it an integrated unit with a single goal.
This is why we came up with Scrum Master week: to help Scrum Masters to become their best versions of themselves.
In this week you will focus both on the desired state of mind and on practical tools that will help you in this journey. After this week, you will experience being a Scrum Master as easier and more fun.
You can choose to attend the entire week, or pick and choose the right days for you.
What you will learn during this week:
SM role - the basics
You will learn what is being Agile (instead of just doing Agile). How each role, ceremony, and artifact in Scrum helps you deliver the highest value with maximum business agility.
Target audience: Fresh Scrum Masters, experienced Scrum Masters wishing to understand the 'Why' of the role, managers wishing to understand how to become more agile in their role, and anyone wishing to refresh the basics of Scrum and agile.
SM as facilitator
You will learn how to set the stage and provide clear boundaries within each ceremony. Heck, this practical knowledge will help you in any meeting, not just Scrum. With this knowledge you will get the team to collaborate with each other and with you.
Target audience: Fresh and experience Scrum Masters wishing to acquire additional tools and skills and agile coaches leading organizational change.
Retrospective game retreat
You will experience different games and activities to use in your retrospectives. This toolkit will help you push the team/s forward to continuous improvement.
Target audience: Fresh and experienced Scrum Masters who appreciate the importance of retrospectives, and struggle with making them effective, productive and (not least important) fun.
Leading agile teams
SM as a servant leader: So, you have no authority over the team members, but you are still expected to change their behavior and even their mindset. An although you understand the Why, you know the What, you still cannot get them to do what you want. Bummer! Or maybe not? In this day we will focus on the challenge of leadership without authority. How to evolve as a leader, learn practical tools to influence and to create a mindset-shift.
Target audience: Scrum Masters, Product Owners and Product Managers, Agile Coaches and others who figured out that telling people what to do may be efficient but is hardly ever effective.
Being a Scrum Master is about influencing people. On this day you will learn basic coaching techniques, and practice then with different day to day situations.
Target audience: Advanced Scrum Masters and Agile Coaches.
By the end of this week you will figure out what being a Scrum Master means, and experience inspiring A-Ha! moments.
Day 1: SM role - the basics
- What is Agile?
- What is the difference between agile and scrum?
- When to use scrum and when not to?
- Scrum Master role & responsibilities
- The questions that scrum master must ask himself every day, and why?
- What is self organizing team?
- Understanding the team maturity model, and why it is important for us?
- What do I need to do in order to become a change agent within the organization
Day 2: SM as facilitator
- Different techniques of facilitation
- Planning purpose
- Different planning facilitation techniques
- Planning facilitation simulation
- Traps and pitfalls in planning ceremony
- Different daily facilitation techniques
- Daily facilitation simulation
- Traps and pitfalls in a daily ceremony
- Different techniques for agile estimations facilitation
Day 3: Retrospective game retreat
- Retrospective recommended structure
- Retrospective goals - on what to focus and on what not to
- Different techniques to gather data
- Different techniques to analyze data and generate insights
- Different techniques to create effective action items (decide what to do)
- Traps and pitfalls of retrospectives
Day 4: Leading agile teams
- Helping team members to master Responsibility and Accountability
- What are The 5 dysfunctions of a team, and how to handle them?
- How to work when my team is distributed across multiple sites?
- What do we do with teammates who don't want to do Scrum?
- Using effective feedback to face teammates with hard facts without offending of breaking them
- Designing safe-to-fail experiments to drive improvement in small incremental steps
Day 5: Coach retreat
- Different techniques for coaching
- Traps and pitfalls in coaching
- Practical experience in coaching (with a feedback)
- Why does the scrum master need to be a coach?