One of the common confusion around agile requirements is concerning the difference between Acceptance Criteria and Definition of Done. In this post I highlight the differences, and suggest a few practical ways of understanding and expanding your Definition of Done.
In a subsequent post I will address Acceptance Criteria.

The Dry Definition

Definition of Done are the terms which define what must and should (or must not and should not) be performed in order to declare a single requirement as complete. As such, the Definition of Done is a kind of a governing contract between the team and the product owner, reflecting the current standards of work that the team - developers and product owner.

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ArrhythmiaWe have recently suffered from Arrhythmia. Irregularity of a normal pace. A disruption. Nothing to worry about, really, just a passing phase. This blog will soon return to it's normal cadence. It is, however, a great opportunity to discuss the phenomenon I nicknamed Agile Arrhythmia.


As background reference I looked it up in Wikipedia. Here are some interesting quotes:

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When working with people and teams I often encounter situations when people feel powerless to do stuff, and without getting deeply into the discussion of being powerful and what power actually is, I think that in many situations people have more power than they think they do.

One of the ways I use to help teams overcome this (usually wrong) feeling is to show them that they are powerful and have more influence than they imagine, I do this by using what I refer to as a "king for a day" retrospective.
It is a retrospective activity that is not focused specifically on the last sprint, but focuses on improvement in general. 

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Everyone hates bugs, these nasty errors in functionality or code that make our customers unhappy, bugs that interrupt us in the middle of the night or weekend because something is not working as it should for the customer, or even less severe bugs that slow us down when we are developing new features.

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